During solar flares solar panels will operate at maximum capacity.
Planetbase solar panel.
They do not cause damage to structures but any colonists who are outside will become injured with radiation sickness.
Values may change depending on time of day and other variables requires tech to unlock 50 generation on ice planet.
Solar flares are a type of natural disaster.
During each tick every building s listed power rating is subtracted from the power grid or added in the case of solar panels wind turbines.
On the storm planet build solar panels windmills and also lightning rods they protect your base and deliver power when hit by lightning and build more power collectors than usual.
Two very large solar panels will fill 3 to 4 large batteries.
Excess deficit power is then applied to the power collector s.
Therefore 3 large batteries and 2 solar panels will easily handle 76 kw of power demand.
Solar flares only happen during the daylight so.
This was tested only on the starter planet not on the later more difficult planets.
Adding the cost of one connection 1 metal to the cost of building the actual solar panel the power generation per metal is therefore 10kw per metal regardless of size.
In planetbase electricity ticks 30 times per minute.
E g you might have one massive solar panel generating 40 kw.
Damage from solar flares can be prevented by setting a yellow or red alert once a control center has been built.